SIX SUBJECTS, ONE COMPREHENSIVE VIEW
Over 60 individual topics to rapidly expand your knowledge of the video game industry. More than 400 contributing experts providing insight on each subject area. Material is updated annually with oversight from the IEP Advisory Board to ensure each topic remains current with the needs of the industry.
Explores the underlying business and lifestyle of video games. Areas covered include: financial principles, overhead, industry trends, revenue ecosystem, business models, distribution, market forces, culture, diversity, and inclusion.
Examines the processes, contributions, and careers directly associated with the development of a video game title. Each role is reviewed including: primary deliverables, vocabulary, skills required,and cross-functional dependencies.
Explores the wide array of roles beyond game development needed to operate a business in the interactive entertainment industry. Each department is examined in relation to function, vocabulary, skills required, and organizational interactions.
Surveys major events in the history of interactive entertainment including: evolution, innovations, events, platforms, companies, people, technology, notable titles, genres, and design. Covers the earliest systems to the modern platforms of today.
Examines genres in relation to video games and other forms of media. Examines each primary genre and sub-genre, hybrids, downloadable content, and game add-ons. Highlights key franchises and best in class examples.
Provides access to the IEP Learning Library with short form explanations on more than 1,000 industry terms. Access to recommended books and videos providing deeper insight on topics covered as part of the ENABLE program.
CONSTANTLY UPDATED, INDUSTRY FOCUSED
DESIGNED TO ADAPT WITH THE INDUSTRY
The business of interactive entertainment is one of constant change. Traditional approaches to education are not designed to handle the amount of continuing education necessary for a certification in this field to remain relevant.
IEP's use of short-format video based lessons, multi-platform support, and advanced progress tracking allows professionals to not only gain their core knowledge, but to keep it current throughout their career.
CO-DEVELOPED WITH ACTIVE INDUSTRY EXPERTS
The IEP Advisory Board is comprised of leading industry figures from numerous disciplines across interactive entertainment.
Each IEP offering is developed to meet specific challenges facing the workforce of the industry and to ensure that the content delivered is of the highest quality and applicability to both individuals and employers.
Who Should Consider Certification
The IEP curriculum is designed to complement your experience with the knowledge deemed most relevant by senior industry executives and thought leaders.
Completing the program will enhance your professional abilities and increase your standing with colleagues, clients, and your employer.
IEP Certification is a pre-requisite in applying for admission into the IEP Executive Program.
Many professionals new to the video game industry choose the IEP program to rapidly gain the knowledge needed to support their career.
If you are seeking to the understanding to be more successful as a video game professional, the IEP certificate is a cost-effective way to simultaneously grow your abilities and demonstrate the seriousness of your intentions.
If you are a student planning to enter the interactive entertainment industry, there is no better way to signal your commitment to potential employers than by enrolling in the IEP program.
IEP certification can provide an enormous advantage during the interview process, and position you for faster career development once hired.
Full time students should ask their faculty if IEP Certification is offered as part of their program.
When I was starting out, the only way to learn was to ask questions, read books, and try not to fail too badly.
- Raph Koster, Veteran Game Designer